Have you ever been able to say exactly what you were trying to say, and later realized that it was exactly the wrong thing to say? I’ve had this experience a few times. It’s not entirely enjoyable. This has nothing to do with today’s post, which will be somewhat random. It’s just something that has come up a few times in the past couple of months and is thus on my mind, which tends to be equally random. The Fragged Empire kickstarter went into its final countdown today, it has less than three days left and at this point has reached almost double it’s initial goal, which is cool. I would love to see it actually reach double, but we’ll see if that happens. Oh, and if you haven’t been following the news, Donald Trump is now the only candidate left in the primary race for the Republican party, though Bernie Sanders has vowed to see his campaign through to the end.
All of these are rather small bits of trivia. The kind of thing that you find in the real world: little bits of news, hearsay, or facts that people care about, even if they aren’t always of significant importance to the overarching story of our lives. This is a sign that the world goes on without us. Even if you die tomorrow, people will continue to hurt each other by saying exactly what they think, Wade Dyer’s kickstarter campaign will successfully fund the next book in his role playing game, and Donald Trump will win the Republican Primary. So, how often does this kind of thing appear in your stories? One of the things that I love about a lot of recent video games is that they create an immersive world. That is, a world exists beyond what you see in the story. Kings die, regents are elected, businesses thrive or shut down, and reality television continues to make everyone’s lives miserable far into the future. None of these things matter to the story itself, but they do matter in creating a believable and immersive world that provides a foundation for the story.
Steven Erikson does this in many ways, but one of my favorites is by introducing his readers to the arts of his world. In his novels he regularly begins chapters with poems from famous writers or scholars from his fantasy world. Many of these you meet briefing at some point in the novels. So, I thought that I’d share a couple of these with you so you can have a sense of what I mean. For the record, all of these poems are present in Erikson’s novels, but were retrieved from the Malazan Wiki:
“The man who never smiles
Drags his nets through the deep
And we are gathered
To gape in the drowning air
Beneath the buffeting sound
Of his dreaded voice
Speaking of salvation
In the repast of justice done
And fed well on the laden table
Heaped with noble desires
He tells us all this to hone the edge
Of his eternal mercy
Slicing our bellies open
One by one.“―In the Kingdom of Meaning Well
Fisher kel Tath
“Down past the wind-groomed grasses
In the sultry curl of the stream
There was a pool set aside
In calm interlude away from the rushes
Where not even the reeds waver
Nature takes no time to harbour our needs
For depthless contemplation
Every shelter is a shallow thing
The sly sand grips hard no manner
Of anchor or even footfall
Past the bend the currents run thin In wet chuckle where a faded tunic
Drapes the shoulders of a broken branch
These are the dangers I might see
Leaning forward if the effort did not prove
So taxing but that ragged collar
Covers no pale breast with tapping pulse
This shirt wears the river in birth foam
And languid streaming tatters
Soon I gave up the difficult rest
And floated down in search of boots
Filled with pebbles as every man needs
Somewhere to stand.“―Clothes Remain
Attributed to Fisher kel Tath
“Coltaine rattles slow
across the burning land.
The wind howls through the bones
of his hate-ridden command.
Coltaine leads a chain of dogs
ever snapping at his hand.
Coltaine’s fist bleeds the journey home
along rivers of red-soaked sand.
His train howls through his bones
in spiteful reprimand.
Coltaine leads a chain of dogs
ever snapping at his hand.“―Coltaine
A marching song of the Bonehunters